
Master foundational to advanced perspective drawing to create epic, believable environments and scenes. Learn a tool-agnostic approach—from traditional pencils to digital tools—grounded in fundamental theory and collaborative feedback.
Master perspective through a two-stage workflow, rough construction with grids, horizon lines, and vanishing points, then refined cleanup to produce a readable, well-defined environment drawing.
Explore the picture plane as the essential window between viewer and drawing, guiding camera angle, lens, and aspect ratio to control composition and perspective.
Set the horizon line to control the viewer's eye level and the balance of sky and ground. Lie inside or outside the picture plane to shape camera angles.
Explore vanishing points as reference dots that guide receding grid lines to build dynamic three-dimensional space, usable on or off the horizon line for measurement.
Explore grid lines radiating from vanishing points to establish the 3-d space, using color-coded lines to distinguish receding planes and guide placement of 3-d blocks.
Harness verticals and horizontals with grid lines to build three-dimensional block forms, using right and left vanishing points to define planes.
Learn to use the reference vanishing point, a diagonal vanishing point aka dibs, to measure and place tiles toward the horizon line for accurate perspective.
Master one point perspective by using a single vanishing point on the horizon to construct simple boxes and wireframes, while treating the picture plane as the viewing window.
Learn two point perspective with a picture plane, horizon line, and two vanishing points, exploring point placement, dynamic corners, and how distance affects distortion and depth.
Explore three point perspective to add drama and depth by using a top vanishing point above the picture plane, with converging verticals for epic scenes.
Stack perspective types to create dramatic, dynamic scenes. Layer two point, one point, and three point perspective grids with horizon lines, vanishing points, and perpendicular verticals to build layered environments.
Avoid distortion by placing vanishing points farther apart in two point and three point perspective, and apply optimal vanishing point placement to keep scenes natural.
Explore isometric perspective, using x, y, z axes to create pseudo 3D forms for industrial and architectural design, while noting its lack of vanishing points.
Apply a fast three-point perspective shortcut by winging in verticals from a central line, creating subtle convergence toward the edge of the picture plane.
Master perspective as a versatile tool for creating believable environments with one-, two-, and three-point methods, suited to scenes, while prioritizing core fundamentals, efficient practice, and camera control.
Control camera angle in perspective by moving the horizon line up or down to create high, mid, or low angles, shaping viewer perception.
Explore spatial zones in environment drawing by mapping foreground, middle ground, background, and extreme foreground to create depth and guiding focal points in perspective scenes.
Explore nine camera shot types to convey mood, emotion, and story in environment drawing. Learn how horizon lines, perspective, and angles—from close ups to dutch tilts—shape viewer experience.
Explore picture plane aspect ratios, from 1:1 to 16:9, and width-to-height relationships to tailor image areas for social media, TV, cinema, and games.
Explore the cone of vision to prevent distortion, using a 60% safe zone between vanishing points on the horizon line to keep drawings undistorted.
Master vanishing point placement across one point, two point, and three point perspective to maintain a cone of vision and minimize distortion, horizon lines, and a third vanishing point.
Explore foundational perspective techniques to expand your ability to draw fundamental forms in depth and create rough drawings for building environments.
Learn to find the center of a plane using the X marks the spot method, divide planes horizontally and vertically, and duplicate planes in perspective using center-line alignment.
Visualize scaling in perspective by placing reference points on the horizon to keep consistent proportions as you move a figure deeper, sideways, or forward.
View ellipses as circles in perspective, master the minor axis to locate the center and compare top and bottom, and practice freehand ellipses from thin to thick with elbow-driven control.
Learn to draw ellipses in perspective by constructing a square with center lines, dividing lines into thirds, and using reference points from vanishing points to shape accurate ellipses on planes.
Develop workflow and composition skills to translate theory into finished drawings. Follow practical steps from foundations to final, and apply core composition rules to arrange elements for clear, engaging scenes.
Define your vision, story, and mood at start to guide composition and avoid wasted effort. Use an ideation board with references and a low-angle three-point perspective for a foreboding castle.
Define your camera angle and perspective by drawing the picture plane with horizon and vanishing points, establishing two- and three-point grids, then adjust grid opacity for clean composition.
Use the rule of thirds to place the main focal point at an intersection, with secondary and tertiary points guiding the eye, while planning the read order and avoiding corners.
Explore advanced compositional thinking with one point and two point perspectives, iconic composition, and rule of thirds, guiding the viewer toward the main focal point through visual cues.
Block big forms to set a strong focal point and establish foreground, middle ground, and backgound using perspective grids; keep lines loose and plan the final structure.
Use scale indicators like people, birds, and familiar objects to gauge size, then repeat forms and patterns, create overlaps, and add an extreme foreground element for depth.
Finalize the rough drawing by refining composition and the main focal point with correct perspective, and detailing background, middle ground, and foreground for depth before the clean drawing.
Refine rough drawings into clean, professional lines to establish a focal point. Adjust line weight to convey depth, prioritize clarity, and fine-tune details for a finish that reads well.
Explore interior two-point perspective, horizon line, and vanishing points to design a futuristic lab scene with blocking, composition flow, and a lava lamp foreground pointer.
Create a city on a hill with perspective grids and big forms blocking. Guide depth and scale with a focal point, path, and repeating elements in the composition.
Master perspective theory and perspective types to build convincing worlds, interiors, exteriors, landscapes, environments, and scenes. Revisit assignments to solidify understanding and unleash your creative potential.
Learn to quickly create perspective grids and horizon lines in Photoshop using rulers, the polygon tool, and vanishing points for environment drawings.
What is Environment Art School: Perspective Landscape Drawing Course?
Environment Art School is a learn-anywhere drawing course where you learn how to draw landscapes, backgrounds, scenes and professional environments. Whether you are wanting to create immersive worlds and environments, scenes for character drawings, environment design for video games, backgrounds for comics and manga and more - I’ve got you covered! I've built the Perspective Art School: Environment Landscape Drawing Course to be the only environment drawing course you need to learn all the key fundamentals and advanced drawing techniques on how to draw in this genre, professionally. Learn to draw and sketch landscapes and environments well. If you are just starting to learn to draw or you’re already at an intermediate level, this drawing course will advance your current environment drawing ability to professional heights. This course is a comprehensive, 5 module, guided video course, where the only limit to your progression is your determination and engagement in the process.
Whether you want to create drawings of nature, landscape drawings, environments and interiors for films and games, illustrations, comics, manga, or more, this is the course you need to get you there.
I will teach you to draw perspective scenes without fear, and I’ll teach you to draw them efficiently.
Clear, Easy to Understand Lessons
Crystal Clear - that's my style. Learning environment drawing and perspective drawing effectively, means having information presented in a logical, coherent and efficient way. This course is modular by design, easy to grasp, and allows you to learn in a well-paced, structured way. Engage in the course chronologically and then revise each module at your leisure. Grasp complex perspective theory and landscape drawing techniques faster than you ever have before- there’s no filler or fluff here.
Assignments that are rewarding
Each assignment has been designed to reinforce the theory as well as feel rewarding. Art tends to need a certain degree of repetition, but if you understand a concept well enough after practice, there's no need to aimlessly draw out exercises further. I have built each assignment to help you rapidly progress, while implementing the core theories taught- and you’ll see the difference in your own work almost immediately. Art is about doing, so let’s get started- let’s draw something awesome!
Who this course is for:
Anyone who wants to learn landscapes, environments, backgrounds and scenes professionally, in any style
Individuals who love landscape art, from fine art landscapes and drawings, to Video Game Art, Animation, Comics, Manga and more